Apple Vision Pro Welcomes PSVR2 Controller: A Major Leap into VR Gaming

 


Apple Vision Pro Embraces PSVR2 Sense Controller at WWDC 2025



New and exciting things are happening, including a meeting for Apple at WWDC 2025, where Apple confirmed the Apple Vision Pro headset will support the PlayStation VR2 Sense Controller, and is garnering a lot of interest. It could be Apple's biggest step into VR gaming and #gatekeeping since it has taken a very careful approach to the gaming world. Seems like we have a potential shift here.


What is the Apple Vision Pro?

The Vision Pro is Apple's first mixed-reality headset that utilizes augmented reality (AR) and virtual reality (VR) technologies to creating immersive environments. It boasts:

  • Ultra-high-resolution displays

  • Eye and hand tracking

  • Spatial audio

It was promoted mostly as a productivity or media device. The Vision Pro allows users to interact with digital media in a three-dimensional space, making it well-suited for designing, watching films, and remote work.

For everything the Vision Pro offers in terms of features and technology, it was missing a key component for gamers – a physical input device. It only polls user inputs with gestures and eye tracking. As clever as this is, a gaming audience who is looking for responsiveness and tactile engagement expects input devices.


What is a PSVR2 Sense Controller?

The PSVR2 Sense Controller, developed by Sony, is a next-gen VR input device built for PlayStation 5 with an eye toward enhanced gaming experiences. The controller comes baked with features such as:

  • Haptic feedback that allows the player to feel things happening in-game.

  • Adaptive triggers where tension is applied based on gameplay.

  • Finger touch detection, so this interaction feels simpler and more natural.

  • Precise motion tracking allowing for realistic control in 3D spaces.

By adding this controller to the Vision Pro ecosystem, a tactile bridge has been created that previously did not exist, making for a much better gaming experience on the headset.


Why is this Integration Meaningful?

This partnership isn't a hardware upgrade. This is an intentional shift by Apple. Here's why it matters:

1. Broader Audience

By adopting the PSVR2 controller, Apple is now at minimum attempting to attract gamers, a group previously under-served by Vision Pro. The device is not only for creatives and professionals but could also be recognized as a gaming device.

2. Smart Moving of Existing Tech

Instead of making its own gaming controller, Apple is borrowing from existing technology in PSVR2. This saves time and money and gives Apple a high-quality input device immediately without all the effort it takes to invent one.

3. Increase for Developers

Game developers are more likely to develop and release games for the Vision Pro now that there is a physical input. The PSVR2 controller potentially opens up new ways for developers to be creative in building immersive gaming experiences.


Possible Obstacles

There is also some potential obstacles:

  • No native gaming content: Apple has not provided a solid platform or store game format for the Vision Pro yet, which weakens the potential of the controller support.

  • Incompatibility: The PSVR2 was not designed to work with Apple hardware. If visionOS 26 does not support the PSVR2 natively, the burden will fall on the user to get the device connected and working properly, or they will limit their use of the PSVR2 controller.

  • Cost impediments: The Vision Pro and the PSVR2 are both premium-priced devices. For casual users, whether individual or collective, the bundle may be eclipsed by a lack of a large enough library (we will talk about the library in a different section).


More Than Just Gaming

The Apple Vision Pro is now even more useful than before. While gaming might be more accessible with this new controller support, it is nevertheless an important device with tons of use cases:

  • Transforming the workplace: Use a virtual workspace instead of physical monitors for everything. If you are a remote worker or in a creative pursuit, this can be ideal.

  • Education: An immersive environment for many fields, from medicine to science to history, can increase engagement and hands-on work with inherently complex concepts.

  • Superior entertainment: With spatial audio and great graphics, movies, live performances, and sports can seem more realistic.

  • Social presence: Virtual meetings with avatars or 3D environments can change the way we interact online.


Community Excitement

The tech community is certainly buzzing. Influencers, such as MKBHD and iJustine, are also showing optimism about Apple's future in gaming. As enthusiasts on Reddit and YouTube forums, etc., wax poetic (and/or speculate—like so many do) about whether this is just a short-term experiment or a larger calling, (does anyone really believe that Apple is conducting anything short-term?) or perhaps an even larger phase of development in VR gaming itself.


Conclusion

The announcement today that Apple Vision Pro will support the PSVR2 Sense Controller is a monumental development that has the potential to overhaul Apple’s identity in the immersive technology space. With its productivity and playful elements, Apple is marketing Vision Pro as a mixed-reality, multifunctional juggernaut.

Whether this is a pilot initiative or full-on journey into gaming development, one thing is for certain – Apple is tearing down the walls and opening a new door. If developers and users choose to walk through, the future of VR gaming could evolve to look a lot like Apple.

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